<!DOCTYPE html> <html> <head> <title>09 Nov Build Something</title> <meta charset="utf-8" /> </head> <body> <h1>Enter Email For Grand Prize Drawing</h1> <form> <label>Email <input type="text" id="email" /> </label> <button onclick="return checkForm()">Enter</button> </form> <div id="timeMessage"></div> <div id="buttonMessage"></div> <script type="text/javascript"> function checkForm() { var email = document.getElementById("email").value; if(email.length !== 0 && timeLeft !== 0) { stopTimeMessage(); document.getElementById("buttonMessage").innerHTML = "You won the grand prize!"; document.getElementById("timeMessage").innerHTML = ""; } else if(timeLeft !== 0) { document.getElementById("buttonMessage").innerHTML = "Please Enter Your Email"; } return false; } function decrementTime() { timeLeft = Math.max(timeLeft - 5, 0); document.getElementById("timeMessage").innerHTML = timeLeft + " Seconds Left!"; if(timeLeft === 0) { document.getElementById("timeMessage").innerHTML = "You missed the drawing!"; document.getElementById("buttonMessage").innerHTML = ""; stopTimeMessage(); } } function stopTimeMessage() { clearInterval(timeout); } timeLeft = 30; document.getElementById("timeMessage").innerHTML = timeLeft + " Seconds Left!"; timeout = setInterval(function(){ decrementTime(); }, 5000); </script> </body> </html>(Edited: 2016-11-09)
<head> <title>Grand Prize</title> <meta charset="UTF-8"/> </head> <body> <h1>Enter Email for Grand Prize Drawing</h1> <form> E-mail: <input type="text"></input></html>
<input type="button" value="Enter" onclick="enterDrawing()"></input>
</form>
<div id="timeRemaining">30</div> <div id="ExtraWords"> seconds left</div> <script> var prizeTimer = setInterval(drawingUpdate, 5000); var timer = document.getElementById("timeRemaining"); function drawingUpdate(){ var timeleft = timer.innerHTML; if(timeleft <= 5) { timer.innerHTML = timeleft - 5; timer.innerHTML = "You Missed The Drawing!"; document.getElementById("ExtraWords").innerHTML = ""; clearInterval(prizeTimer); } else { timer.innerHTML = timeleft - 5; } } function enterDrawing(){ clearInterval(prizeTimer); if(timer.innerHTML > 0) { timer.innerHTML = ""; document.getElementById("ExtraWords").innerHTML = "You Won the Grand Prize"; } } </script> </body>
<meta charset="UTF-8"> <title>Grand Prize Drawing</title> <script type="text/javascript"> var timer = setInterval(function(){ document.getElementById("clock").innerHTML= parseInt(document.getElementById("clock").innerHTML)-5; if(parseInt(document.getElementById("clock").innerHTML)===0){ clearInterval(timer); document.getElementById("message").innerHTML="You missed the drawing!"; } },5000); function checkWin(){ var clock=document.getElementById("clock"); if(parseInt(clock.innerHTML)>0 && document.getElementById("email").value.length>0){ document.getElementById("message").innerHTML="You won the grand prize!"; clearInterval(timer); return false; } else{ alert("Please enter your email."); return false; } } </script></head> <body> <h1>
Enter Email For Grand Prize Drawing</h1> <form>
<label>Email<input type="text" id="email" name = "email"></label> <button name ="enter" onclick="return checkWin()">Enter</button></form> <div id="message"><span id = "clock">30</span><span> Seconds Left!</span></div> </body> </html>
<title>Build Something</title></head> <body>
var field = document.getElementById('resultfield'); var count = 30; // 30 seconds
var timeout=setInterval(timer, 1000); function timer() { count=count-1 //count down if( (count % 5) == 0){ document.getElementById("timer").innerHTML=count + " seconds left"; } if (count <= 0) { clearInterval(timeout); var msg= 'You missed the drawing!'; field.innerHTML = msg; return; } } function check() { var namefield = document.getElementById('Email').value; if(count < 30 && count > 0 && namefield != "") { var msg= 'You won the grand prize!'; field.innerHTML = msg; } else if(namefield == ""){ alert("Please Enter Your Email"); } }</script>
<html><head><title>experiment javascript</title></head> <body> <h1>Enter Email For Grand Prize Drawing</h1> <label for="emailid">Email</label> <input type="text" name="emailid" id="emailid" />
<input type="submit" value="Enter" name="enterbutton" onclick='clockexample("clock")'/> <div id="clock" style="visibility:visible">30 Seconds Left!</div> <p id="msgid"></p> <script> var expired=false; setTimeout(clockvalidate, 30); function clockexample(clockid) { if(expired) { document.getElementId(clockid).style.visibility="hidden"; document.getElementId("msgid").innerHTML="You missed the drawing!"; } if(!expired && document.getElementById('emailid').value!=null) { document.getElementId(clockid).innerHTML="You won the grand prize!"; } else if(!expired && document.getElementById('emailid').value==null) { document.getElementId(clockid).innerHTML="Please Enter Your Email"; }
} function clockvalidate() { expired=true; } </script>
<head><title>Let's build Something</title> </head> <script> $time = 30; $timer = setInterval(timer, 5000); function checkTimer(){ $email = document.getElementById('email'); if($email!=""){ divText = document.getElementById('text'); divText.innerHTML = "You Won a Grand Prize"; clearInterval($timer); } } function timer(){ $time = $time-5; if($time != 0){ divText = document.getElementById('text'); divText.innerHTML = $time + " Seconds Left"; } else{ divText = document.getElementById('text'); divText.innerHTML = " You Missed the Drawing" } } </script> <body> <h1> Enter Email For Grand Prize Drawing</h1> <input type="text" id ="email" placeholder ="Email"> <button onclick="checkTimer()">Enter</button> <div id="text">30 Seconds left</div> </body></html>
<head> <title>Countdown</title> </head> <body> <h1>Enter Email For Grand Prize Drawing</h1> <label for="email">Email:</label> <input type="text" id="email"/> <button type="submit" onclick="draw()">Enter</button> <div id="counter"><span id="time">30</span> Seconds Left!</div>
<script type="text/javascript"> var time = 30; setInterval(function() { if (time <= 0) return; time -= 5; document.getElementById("time").innerHTML = time; }, 5000);
function draw() { var email = document.getElementById("email"); var div = document.getElementById("counter") if (time <= 0) { div.innerHTML = "You missed the drawing!"; } else if (email.value == '') { alert("Please Enter Your Email"); } else { div.innerHTML = "You won the grand prize!"; } } </script> </body></html>
<script> var TimeLeft = 30; var timeout = setInterval(divPrint, 5000); function checkWon() { if(document.getElementById("email").value=="") { alert("Please Enter Your Email"); } else alert("You won the grand prize!");
}
function divPrint() { if(TimeLeft>0) { document.getElementById('div').innerHTML= TimeLeft+"Seconds Left!"; TimeLeft=TimeLeft-5; } else { clearInterval(timeout); document.getElementById('div').innerHTML="You missed the draw"; } }
</script></head> <body>
<meta charset="utf-8"></head> <body>
<h1>Enter Email For Grand Prize Drawing</h1>
<label for="email">Email</label> <input type="text" name="email" id="email"> <button onclick="respond()">Enter</button>
</body> <script type="text/javascript">
<div id="message"> </div>
setTimeout(function () { if(document.getElementById("message").innerHTML != "You won the grand prize!"){ document.getElementById("message").innerHTML = "You missed the drawing!"; } }, secs*1000);
if(document.getElementById("email").value != null){ document.getElementById("message").innerHTML = "You won the grand prize!"; }} </script> </html>